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Tuesday, November 27, 2012

Human

Adventures' Edge is getting redone. I have started modeling low-poly characters to be used. The azure blaster has been remodeled. Databases are going to be used from meow on to store data. Save file size will no longer be an issue. Residue has a new gun, the hurker. It fires bio-grenades, but needs some work. Grenades are now usable, but need some modifications. I have moved the pickup script to the items, but I still need to add weapon swapping and add the cave level. I should just release Residue now and que sera sera, but I know how you humans are want to react to something unfinished. Maybe after I make these changes I will release Residue.

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