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Wednesday, February 13, 2013

Sativa Items


Well, you can move items around in the inventory and hold items in your hand. I added an animated hemi light to smooth out the shadows, sun lamps are dicks  in windows. The sun lamp has a limited shadow range, so there is a script to keep the light near the player while the hemi light stays put. After a few images, one with shadows, both hexagons and shadows became popular on the screenshot thread on blenderartists.

Sunday, February 10, 2013

Sativa Day Run.




Just running around showing the shadows and day/night cycle. You can see how the day progresses, as well as what happens when you fall through the world. The lighting needs some tweaks, I'll add a low, blue, hemi light to smooth things out.

Thursday, January 31, 2013

Hey, is anybody looking at me?

 
The video demonstrates the sky, I'll use a uv-scroll script to control the animation later.

Sativa Title image
 The title for Sativa.
Sativa first item image
 Look, sticks. Time to play fetch.
Sativa inventory image
Inventory screen, I had a hilarious problem earlier where the numbers were transposed, fixed now and can be filled to capacity, with sticks!






Glad you are here, This is where you will find me, I am tired of updating six different websites.


Saturday, January 26, 2013

Let's try something.

This video is silent, I am using you to increase the views on this video, do not be alarmed and have a nice day.


Wednesday, January 16, 2013

Sativa Log1

    I have found myself in a strange world. Everything seems familiar, but different somehow. Not quite right, like a dream, but it feels real, and familiar. I think something went wrong, but I am not sure what, I must figure it out, I must explore this world. At least it is quiet here, what could go wrong?