Posts about the games I've played and worked upon, both current, failed, and other. I'll also post about subjects that interest me.
Saturday, December 15, 2012
For Me, For Me
I now have a website. Residue is now on sale for $7.00. Blogg posts and tweeets appear on the feeds page, I'll add my cafepress to it later. I'm tired; I need to blend.
Saturday, December 8, 2012
Explosive Homocide
Three new guns have been implemented, making five guns total. Grenades are also infinitely implemented. The three new guns fire explosive charges. The game now chooses three random guns, but the player can only hold two. You can drop a weapon with the "E" key.
Tuesday, November 27, 2012
MEDIA
I guess I forgot to post the latest youtube vid.
Here is the base character and azure blaster from AE-Redux.
No textures yet, but I'll work those out soon.
Live Live
-PlanetKiller
Here is the base character and azure blaster from AE-Redux.
No textures yet, but I'll work those out soon.
Live Live
-PlanetKiller
Human
Adventures' Edge is getting redone. I have started modeling low-poly characters to be used. The azure blaster has been remodeled. Databases are going to be used from meow on to store data. Save file size will no longer be an issue. Residue has a new gun, the hurker. It fires bio-grenades, but needs some work. Grenades are now usable, but need some modifications. I have moved the pickup script to the items, but I still need to add weapon swapping and add the cave level. I should just release Residue now and que sera sera, but I know how you humans are want to react to something unfinished. Maybe after I make these changes I will release Residue.
Saturday, November 24, 2012
Minty freshness
Windon't$ was "annoying me to a vulgar breakdown"; so I tried linux mint via a microSD. The speed is intoxicating. I will soon be using Mint 14 with the mate desktop. All games will now be cross-platform between windon't$ and Linux-awesomesauce. Now, let's try this again; once more, with feeling.
Sunday, November 4, 2012
FWAP!
I feel like I fell an inch short of the finish line. Tried publishing Residue on Desura. First I had to put it on ModDb, but there is a game with that name already. After naming mine Residue (PK), the game had to be authorized. I cannot publish it until it is authorized and I have 10 images for Residue.
Wednesday, October 10, 2012
I put my fingers into many pots.
I'm selling Tees on CafePress. Link is above in my links. There is only one design, but I hope to create many designs covering various subjects. Residue is coming along nicely, I am finishing up the 2-player options. Afterward, I'll add some monsters and guns. It will be sold on Desura when finished, then I'll return to AE (Creating a dynamically-static game is too difficult for me). There will be changes, momentous ones.
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