Tuesday, March 27, 2012
Tuesday, March 13, 2012
The overworld maps are finished, along with town, dock, and dungeon icons. Because I was lazy with the map modeling, I used the remesh modifier. The remesh modifier is good, but complex models should be broken down to use it effectively. My job does keep me from working on my projects, but it is a good job and I enjoy it (when I don't mess up). Mattline1 is following my blog, and the things he has posted are really good. I prefer first person camera modes because of their ease, so I don't think I'll be doing anything too complex.
Thursday, March 1, 2012
I recently acquired a part-time job helping with plant arrangements, and I hope it works out.The islands in AE have been modeled and most have textured. These islands will be used to show the map overworld; they will not be playable. Once done, I shall start working on the playable maps.