As you can see, the buildings can be created, deleted, and one can have upgrades. The final version will require materials to create the buildings and upgrades. After the upgrade placeholders are done, I'll add the actual upgrad objects and material requirements.
Posts about the games I've played and worked upon, both current, failed, and other. I'll also post about subjects that interest me.
Thursday, September 26, 2019
It's a cube, it's a sphere, it's a placeholder!
Added a build system to Little One. I'm currently using placeholders for the upgrades and a couple of buildings. So far it is going good, but there are only upgrades for one building. The upgrades are hidden below the building and moved up once activated.
As you can see, the buildings can be created, deleted, and one can have upgrades. The final version will require materials to create the buildings and upgrades. After the upgrade placeholders are done, I'll add the actual upgrad objects and material requirements.
As you can see, the buildings can be created, deleted, and one can have upgrades. The final version will require materials to create the buildings and upgrades. After the upgrade placeholders are done, I'll add the actual upgrad objects and material requirements.
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